﻿package  {
	import flash.display.BitmapData;
	import flash.geom.Point;
	
	public class GameSprite {

		public var bitmapData : BitmapData;
		public var origin : Point;

		public function GameSprite(bitmapData:BitmapData, origin:Point = null) {
			this.bitmapData = bitmapData;
			if(origin == null)
				this.origin = new Point(0,0);
			else
				this.origin = origin;			
		}

	}
	
}
